Karel advanced features and competitions
We have started creating Karel games in our coding camps and would like to know about advanced features and competitions.
Game on! Once you get a feel for how Karel works, it’s fun to create challenges for yourself and others. Start small and build your competitions: a competition can be between two people, a club, a class, a school, or between libraries. Here are some tools to help you get started:
Library Webinar 6: Karel Contests
This YouTube video is a recording of the webinar held on May 1st, 2018. Topics:
- About coding competitions and hackathons
- Learn how to
- Set up a competition.
- Build challenges and points.
- Use the Game Editor to create games which require programming to solve.
- Use added features, including translation.
- Set up a club or camp based on a competition.
- Set up a competition.
Here is a link to the slide show used in the webinar. Feel free to use this yourself for trainings or as a reference:
Webinar 6_ Coding Competitions and Gamethons with Karel the Robot
Plus a sample scoring sheet for a Karel competition. This link allows you to view the sheet. If you want to modify the sheet, make a copy first, then modify the copy.
Scoresheet for Karel Game Competition